Unused maps: Difference between revisions

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Unused maps are areas in the game where you cannot get to, but you can modify the code of the game to get to them.
'''Unused maps''' are areas in the game where you cannot get to, unless you modify the code of the game.


Some of the rooms are connected to each other creating a testenvironment. In the testenvironment you can meet speaking Lea, Radical Fish (who mutes speaking Lea), clone Lea, a mute NPC, who is running away from you, puzzles, enemys and more
Some of the rooms are connected to each other creating a Testing ground. In the Testing grounds you can meet speaking Lea, Radical Fish (who mutes speaking Lea), clone Lea, a mute NPC, who is running away from you, puzzles, enemys and more
* <big>Version 2.2.0</big>
* <big>Version 0.2.2</big>
** autumn.secret-tree
** autumn.secret-tree
** autumn.test
** autumn.test

Latest revision as of 01:26, 2 October 2018

Unused maps are areas in the game where you cannot get to, unless you modify the code of the game.

Some of the rooms are connected to each other creating a Testing ground. In the Testing grounds you can meet speaking Lea, Radical Fish (who mutes speaking Lea), clone Lea, a mute NPC, who is running away from you, puzzles, enemys and more

  • Version 0.2.2
    • autumn.secret-tree
    • autumn.test
    • autumn.test2
    • bergen-trail.cave-test
    • bergen-trail.mockup
    • bergen-trail.mockup2
    • bergen-trail.raw
    • bergen-trail.test
    • bergen-trail.test2
    • bmt.bots
    • bmt.boxes
    • bmt.puzzle
    • cargo-ship.bridge-floor
    • cargo-ship.puzzle-challenge
    • cargo-ship.room1-old
    • cargo-ship.test
    • hideout.entrance-old
    • hideout.inner-test
    • path-finding.example1
    • path-finding.example2
    • path-finding.example3
    • puzzle-ideas.goingUp
    • rhombus-dng.bounce-big
    • rhombus-dng.bounce-test
    • rhombus-dng.hen-test-puz1
    • rhombus-dng.room5
    • rhombus-dng.room5-alt
    • rhombus-dng.stream-test
    • rhombus-dng.template
    • rhombus-dng.test
    • rhombus-dng.test2
    • rookie-harbor.inner-template
    • rookie-harbor.north
    • rookie-harbor.north2
    • rookie-harbor.test
    • wm-preview.effect
    • battle-test
    • boss-test
    • bounce-test-flo
    • cave-cliff-test
    • cliff-mod
    • cube-test
    • damage-test
    • edge-test
    • effect-test
    • empty
    • enemy-test
    • future-test1
    • height-test
    • henne1337
    • henne9001
    • henne-srs
    • henne-test-1
    • killer-mice
    • navauto-test
    • nav-test
    • nav-test2
    • npc-test
    • object-layer-tests
    • path-test
    • perf-test
    • rd-test
    • rhombus-square-view
    • room1-old
    • room2
    • sound-test
    • special-test
    • test
    • test2
    • text-copy
    • wide2-test
    • wide-test
    • ? minigames.bullseye
    • ? thombus-dng.greenlight