Version history (consoles): Difference between revisions
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! style="background:#3B3F41" | Version | ! style="background:#3B3F41" | Version | ||
! style="background:#3B3F41" | R. Date | ! style="background:#3B3F41" | R. Date | ||
|- | |||
| style="background:#3B3F41" | <code>2d</code> | |||
| style="background:#3B3F41" | [[Version_history#1.1.0:_Arena_.26_Pets_.26_Quests|1.1.0+]] | |||
| <code>1.0.11</code> | |||
| style="color:red" | N/A | |||
| <code>1.05</code> | |||
| style="color:red" | N/A | |||
| <code>1.05</code> | |||
| style="color:red" | N/A | |||
| <code>1.08</code> | |||
| style="color:red" | N/A | |||
| <code>1.0.0.17</code> | |||
| style="color:red" | N/A | |||
|- | |- | ||
| style="background:#3B3F41" | <code>2c</code> | | style="background:#3B3F41" | <code>2c</code> |
Revision as of 19:31, 30 November 2020
File:Disambig.svg | This article is about the console versions of CrossCode. For PC versions, see Version history. |
The Nintendo Switch, Xbox One and PlayStation 4 versions of CrossCode have been in continued development since their initial full release on July 9th, 2020. These console versions are ported from PC by Robert Konrad<ref name="port-haxeUp">HaxeUp 2019 event "Robert Kondrad - Kha v HTML5"</ref> from Deck13. Not all features from the PC version are available, but future releases are planned to implement them. Each platform uses its own version numbering scheme, which can deviate from other platforms.
Overview
Platform | Latest Version | Release date | Description |
---|---|---|---|
Nintendo Switch (NSW )
|
1.0.10
|
2020/10/01 | All CrossCode versions for Nintendo Switch |
Playstation 4 [EU] (PS4-EU )<ref name="ps-store">Determined based on regional version differences; PlayStation Store</ref>
|
1.04
|
2020/10/05 | Regional CrossCode version available in the EU (SIEE) |
Playstation 4 [NA] (PS4-NA )<ref name="ps-store" />
|
1.04
|
2020/10/21 | Regional CrossCode version available in North America (NA; SIEA) |
Playstation 4 [JP] (PS4-JP )<ref name="ps-store" />
|
1.07
|
2020/09/25 | Regional CrossCode version available in Japan |
Xbox One (XBOX-ONE )
|
1.0.0.16
|
2020/09/17 | All CrossCode versions for Xbox One |
Term | Description |
---|---|
--
|
Patch is included in the following version after the entry (for your current platform) |
N/A
|
Patch is not available yet for your current platform |
Version
|
The platform specific version that includes the patch |
R. Date
|
The release date for the platform specific patch (Year/Month/Day; UTC) |
Based PC Version
|
The PC version of CrossCode that was used as a base to port the Game to your platform. Can change based on the patch. The symbol + is used to indicate, that the version includes parts like specific bugfixes or content from a later version
|
Patch ID
|
Used to connect the platform specific versions with the patched content. Is labeled with a character to differentiate the parts if the patch is – due to specific reasons – split into multiple parts. |
Version history
Patch ID | Based PC Version | NSW
|
PS4-EU
|
PS4-NA
|
PS4-JP
|
XBOX-ONE
| |||||
---|---|---|---|---|---|---|---|---|---|---|---|
Version | R. Date | Version | R. Date | Version | R. Date | Version | R. Date | Version | R. Date | ||
2d
|
1.1.0+ | 1.0.11
|
N/A | 1.05
|
N/A | 1.05
|
N/A | 1.08
|
N/A | 1.0.0.17
|
N/A |
2c
|
1.1.0+ | 1.0.10
|
2020/10/01 | 1.04
|
2020/10/05 | 1.04
|
2020/10/21 | 1.07
|
2020/09/25 | 1.0.0.16
|
2020/09/17 |
2b
|
1.1.0+ | -- | -- | --<ref name="EU104-failed">Was planed as 1.04</ref> | -- | -- | -- | -- | -- | 1.0.0.15
|
2020/08/12 |
2a
|
1.1.0+ | 1.0.9
|
2020/08/12 | -- | -- | 1.03
|
2020/08/19 | 1.06
|
2020/08/06 | 1.0.0.14
|
2020/08/04 |
1d
|
1.1.0+ | 1.0.8
|
2020/07/27 | 1.03
|
2020/08/07 | -- | -- | 1.05
|
2020/08/05 | 1.0.0.13
|
2020/07/15 |
1c
|
1.1.0+ | -- | -- | -- | -- | -- | -- | 1.04
|
2020/07/14 | 1.0.0.12
|
2020/07/13 |
1b
|
1.1.0+ | -- | -- | -- | -- | -- | -- | 1.03
|
2020/07/10 | -- | -- |
1a
|
1.1.0+ | -- | -- | 1.02
|
2020/07/23 | 1.02
|
2020/08/02 | 1.02
|
2020/07/09 | -- | -- |
Changelog notes for all console versions are shown below.
Patch 2c
- Adds Help menu overlay
- Improves performance for cases in which the path-finding failed
- Fixed trophies and the trophies menu bugs
- Fixed missing trader locations after restart for new saves<ref name="locBugTrade">Location data for the trader were not saved correctly. You can only use the wiki as workaround at the moment.</ref>
- Fixed crash caused by accessing a locked trade (LV51
Galaxy Spiral Drill)
- Fixed Hillkat movement bug (will now stop at cliffs)
- Fixed Scarlet Rain attack (will now properly target enemies)
- Fixed cutscene softlock when attacking enemies
- Fixed damage stats (will now ignore specific Sergey Hax moment)
- Fixed SP display bug in the menu
- Fixed missing NPC teleport effects
- Fixed incorrect shop stats (listed 100% heat resistance)<ref name="stillPresentPartial">Supplement: This bug seems to be still present in some form. (partial fixed)</ref>
- Fixed clipping menu images (botanic menu)
- Fixed missing Quest UI location information for new saves<ref name="locBugQuest">Location data for the Quest UI were not saved correctly. This bug only affects the location shown in the Quest UI of the main menu and has no further impact. Quests picked up on old saves will still have missing location information. The Bulletin Boards can be used as workaround.</ref>
- Fixed some item translations
- Changed the Monitor calibration setup (now at the start)
- Memory freed up to prevent crashes on
[NSW]
(VM Bossfight transition & Specific cutscene transition) [XBOX-ONE]
Fixed softlock when opening XMB during arts tutorial[NSW]
Fixed audio bug after returning from standby- Bugfixes
Patch 2b
- Fixed map transition crash<ref name="transition-crash">Original patched for the arena crash but it seems that it also fixes other transition crashes (fast travel, blue hedgehag fight)</ref>
- Fixed looping through menus
[XBOX-ONE]
Fixed save bug[XBOX-ONE]
Automatic switching between multiple gamepads assigned to the same user
Patch 2a
- Fixed Faj'ro enemies hit bug
- Fixed possible softlock in Temple Mine
[NSW]
Fixed rare save bug
Patch 1d
- Fixed crash while showing the LV50
Golden Revolver description
- Fixed multiple smaller issues
- Fixed the exclusive boss battles
Patch 1c
- Fixed crash on Rhombus Square Overview Map while having party members
Patch 1b
- Fixed Japanese bugs
- Fixed various Asian character display-bugs
- Changed save limit
Patch 1a
- Fixed the Botanics Menu Crash
- Fixed the Traders Menu Crash
- Fixed the Audiolag caused by Performance Issues
- Fixed the slowed down menu
- Fixed NPCs in Towns and overland causing Performance issues
- Fixed multiple issues
Note
The authors assume no liability for the topicality, correctness and completeness of the information.