Combat Arts/Wave Dash
There are five Shock Dash Combat Arts available to Spheromancers: two first-level, two-second-level and one third-level art.
Verdant Strike

Dash with high speed, damaging and stunning enemies along the way. Causes Mark.
Verdant Strike is a Wave-elemental, level one Dash-type Combat Art. It costs 1 CP to activate and 1 SP to use.
When using it, Lea dashes the distance of approximately four normal dashes. Enemies on her way take damage and are stunned. This also increases hit enemies' Mark status meter.
Warp Decoy

Dash away and leave behind a decoy distracting your foes.
Warp Decoy is a Wave-elemental, level one Dash-type Combat Art. It costs 1 CP to activate and 1 SP to use.
Upon using this art, Lea dashes a short distance, leaving behind a decoy of herself, lasting for a short duration. Enemies will attack this decoy instead of Lea.
Verdant Tide

Dash through enemies at high speed and draw them into your trail behind you before causing a powerful explosion. Causes Mark.
Verdant Tide is a Wave-elemental, level two Dash-type Combat Art. It costs 2 CP to activate and 3 SP to use.
Upon using it, Lea dashes a long distance, passing through enemies at high speed. Enemies are drawn into her path of movement, which explodes after a short while, dealing large damage and knocking enemies back. This also increases hit enemies' Mark status meter.
Toxic Revenant

Dash away and leave behind a deadly decoy that distracts and damages your foes. Causes Mark.
Toxic Revenant is a Wave-elemental, level two Dash-type Combat Art. It costs 2 CP to activate and 3 SP to use.
When using it, Lea dashes a short distance, leaving behind a decoy of herself, lasting for a short duration. Enemies will attack this decoy instead of Lea. The decoy also deals continuous damage around it, increasing hit enemies' Mark status meter.
Vortex Tide

Charge up by creating a vortex behind you and blast off leaving behind a huge wave explosion.
Vortex Tide is a Wave-elemental, level three Dash-type Combat Art. It costs 3 CP to activate and 6 SP to use.
Gungnir
Dash through and create 4 decoys that pummel an enemy multiple times ending with a combined wave attack.
Gungnir is a Wave-elemental, level three Dash-type Combat Art. It costs 3 CP to activate and 6 SP to use.