Rhombus Enforcer 1.0: Difference between revisions
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{{Enemy_Card|name=Rhombus Enforcer 1.0 | {{Enemy_Card|name=Rhombus Enforcer 1.0 | ||
|sprite=File:bot-sprite.png | |sprite=File:bot-sprite.png | ||
|location=[[M.S. Solar]], [[Rhombus Dungeon]] | |location=[[M.S. Solar]], [[Rhombus Dungeon]] | ||
|color=#004f80 | |||
|level=1 | |level=1 | ||
|type=Mechanical | |type=Mechanical | ||
|subtype=Rookie Robot | |subtype=Rookie Robot | ||
| | |HP=100 | ||
| | |atk=20 | ||
| | |def=0 | ||
| | |foc=20 | ||
|EXP=20 | |EXP=20 | ||
| | |credits=0}} | ||
{{EnemyNavBox|MS Solar}} | |||
{{EnemyNavBox|Rhombus Dungeon}} | |||
The '''Rhombus Enforcer 1.0''' is a mechanical [[enemy]] in [[CrossWorlds]]. It can be found in [[Carla Salvatore|Carla]]'s training course on the [[MS Solar]], as well as in the [[Rhombus Dungeon]]. | |||
{{Encyclopedia|title=Rhombus Enforcer 1.0 | |||
|icon=Mechanical | |||
|contents=This small robot is used as part of the official CrossWorlds tutorial. Carla also used this to teach you dodging and interrupting enemy attacks. It won't really do much damage and poses almost no threat. Use it to learn how to pummel enemies! | |||
|source=Monster Fibula report | |||
}} | |||
==Appearance== | ==Appearance== | ||
The Rhombus Enforcer 1.0 is a small, | The Rhombus Enforcer 1.0 is a small, pill-shaped robot that appears to be floating. Its core is white, with a prominent blue stripe, a short blue antenna and a red eye on it. It is surrounded by a blue and silver ring. | ||
==Combat== | ==Combat== | ||
Enforcers will slowly follow the player around, staying close to them but not willingly going within | Enforcers will slowly follow the player around, staying close to them but not willingly going within [[Melee]] range. Its attack is indicated by it briefly turning dull red, after which it dashes through the player. The attack is vulnerable to disruption, both by charged [[Balls]] and by Melee. | ||
==Strategies== | ==Strategies== | ||
Due to the ease with which their attacks can be disrupted, Enforcers are generally only challenging in large numbers. In those cases, as well as when fought together with [[Rhombus Enforcer 2.0]]s, it is important to avoid getting surrounded by them. Focus attacks on the Enforcers at the edge of the group, as well as those preparing to attack. If you have health to spare, you may want to get in the mix and use some Melee too. | |||
Due to the ease with which their attacks can be disrupted, Enforcers are generally only challenging in large numbers. In those cases, as well as when fought together with [[Rhombus Enforcer 2.0]]s, it is important to avoid getting surrounded by them | |||
==Locations== | ==Locations== | ||
;M.S. Solar | ;'''[[M.S. Solar]]''' | ||
:Cargo Hold 4 | :*Cargo Hold 4 <font color=yellow>(x6, non-respawning)</font> | ||
:Cargo Hold 5 | :*Cargo Hold 5 <font color=yellow>(x16, non-respawning)</font> | ||
;Rhombus Dungeon | ;'''[[Rhombus Dungeon]]''' | ||
:Ability Room 1 | :*Ability Room 1 <font color=yellow>(x8, non-respawning)</font> | ||
:Ability Room 2: | :*Ability Room 2 <font color=yellow>(x18, non-respawning)</font> | ||
==Gallery== | |||
<gallery mode=packed> | |||
File:enforcer-small-dash.png|Dashing into [[Lea]]. | |||
</gallery> | |||
==Development Notes== | ==Development Notes== | ||
Rhombus Enforcer 1.0s were first introduced in the [[CrossCode Versions#TechDemo|TechDemo++]] as a weaker variation on the Rhombus Enforcer 2.0, which many beginning players were finding to be overly difficult. They have appeared in all subsequent releases of the game. | Rhombus Enforcer 1.0s were first introduced in the [[CrossCode Versions#TechDemo|TechDemo++]] as a weaker variation on the Rhombus Enforcer 2.0, which many beginning players were finding to be overly difficult. They have appeared in all subsequent releases of the game. | ||
Latest revision as of 19:51, 9 December 2022
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The Rhombus Enforcer 1.0 is a mechanical enemy in CrossWorlds. It can be found in Carla's training course on the MS Solar, as well as in the Rhombus Dungeon.
Appearance
The Rhombus Enforcer 1.0 is a small, pill-shaped robot that appears to be floating. Its core is white, with a prominent blue stripe, a short blue antenna and a red eye on it. It is surrounded by a blue and silver ring.
Combat
Enforcers will slowly follow the player around, staying close to them but not willingly going within Melee range. Its attack is indicated by it briefly turning dull red, after which it dashes through the player. The attack is vulnerable to disruption, both by charged Balls and by Melee.
Strategies
Due to the ease with which their attacks can be disrupted, Enforcers are generally only challenging in large numbers. In those cases, as well as when fought together with Rhombus Enforcer 2.0s, it is important to avoid getting surrounded by them. Focus attacks on the Enforcers at the edge of the group, as well as those preparing to attack. If you have health to spare, you may want to get in the mix and use some Melee too.
Locations
- M.S. Solar
-
- Cargo Hold 4 (x6, non-respawning)
- Cargo Hold 5 (x16, non-respawning)
- Rhombus Dungeon
-
- Ability Room 1 (x8, non-respawning)
- Ability Room 2 (x18, non-respawning)
Gallery
-
Dashing into Lea.
Development Notes
Rhombus Enforcer 1.0s were first introduced in the TechDemo++ as a weaker variation on the Rhombus Enforcer 2.0, which many beginning players were finding to be overly difficult. They have appeared in all subsequent releases of the game.