Melee
Melee attack is one of the four basic Combat actions, along with Balls, Guarding, and Dashing. It is properly called VPI (Virtual Proximity Impact), and Avatars of CrossWorlds use it in close-quarters combat.
VPI Combo
Lea holds a pose for a second after each melee attack. Melee attacking while still in this pose continues a chain up to 4 consecutive attacks. For the 4th attack Lea steps forward with a one and half turn spin attack hitting twice for around +25% each, but cannot move or launch more attacks until its pose concludes. All these attacks damage all valid targets in range and deal more damage per hit than regular balls, resulting in much higher DPS for the risk of enemy retaliation in close proximity. VPIs are affected by elements just like VRPs.
VPIs in Puzzles
Melee fulfills several of the same functions in puzzles as balls, but is usually insufficient due to short range and lack of ricochet.
Combat Arts
Melee Combat Arts are executed by simply charging up and releasing, no other inputs required, but Lea will use them if she is running.
Gallery
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Lea using VPI to defeat Hedgehags
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Lea using VPI to solve puzzles