Tunnel Wiccat: Difference between revisions
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{{Enemy_Card|name=Tunnel Wiccat | {{Enemy_Card|name=Tunnel Wiccat | ||
|sprite=File:Wiccat-sprite.png | |sprite=File:Wiccat-sprite.png | ||
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==Appearance== | ==Appearance== | ||
Tunnel | A Tunnel Wiccat superficially resembles a normal [[Wiccat]]. It is a black cat surrounded by an electrostatic aura. Its tail is an arc of electricity that looks like a lightning bolt. | ||
==Combat== | ==Combat== | ||
It doesn't chase the player because it follows a set path at a slow speed. It deals contact damage and, when approached, it attacks with a tail whip, but contrary to its original variation, this Wiccat never stops to charge and cannot break. Like other Tunnel enemies, it spawns with a shield that negates all damage and sends it back to the attacker. This shield can be permanently deactivated with a single hit from a Neutral turret. | |||
==Strategies== | ==Strategies== | ||
Hit them with charged [[Wave]] [[Balls]] to apply [[File:Mark icon.png|link=Mark]] [[Mark]]. Then, you can attack with [[File:Essence Drain -icon.PNG|26px|link=Essence Drain]] [[Essence Drain]] to recover health or with [[File:Fae Round -icon.PNG|26px|link=Fae Round]] [[Fae Round]] / [[File:Elven Orb-icon.PNG|26px|link=Elven Orb]] [[Elven Orb]] to dispose of them quickly. In the second case, ensure you don't hit any shielded enemies in the way due to their damage-reflecting properties. | |||
==Locations== | ==Locations== | ||
;Gaia's Garden | ;'''[[Gaia's Garden]]''' | ||
: | :Only during the '''{{QuestLink|An Original Idea}}''' quest: | ||
:*Temple of Innovation (x19) | |||
:In Tower Defense Normal Mode: | |||
:*Temple of Innovation (x41) |
Latest revision as of 18:22, 8 December 2022
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The Tunnel Wiccat is an organic enemy in CrossWorlds. They can be encountered in Gaia's Garden during the An Original Idea quest.
Appearance
A Tunnel Wiccat superficially resembles a normal Wiccat. It is a black cat surrounded by an electrostatic aura. Its tail is an arc of electricity that looks like a lightning bolt.
Combat
It doesn't chase the player because it follows a set path at a slow speed. It deals contact damage and, when approached, it attacks with a tail whip, but contrary to its original variation, this Wiccat never stops to charge and cannot break. Like other Tunnel enemies, it spawns with a shield that negates all damage and sends it back to the attacker. This shield can be permanently deactivated with a single hit from a Neutral turret.
Strategies
Hit them with charged Wave Balls to apply Mark. Then, you can attack with
Essence Drain to recover health or with
Fae Round /
Elven Orb to dispose of them quickly. In the second case, ensure you don't hit any shielded enemies in the way due to their damage-reflecting properties.
Locations
- Gaia's Garden
- Only during the An Original Idea quest:
- Temple of Innovation (x19)
- In Tower Defense Normal Mode:
- Temple of Innovation (x41)