Pengpeng: Difference between revisions
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|type=Organic | |type=Organic | ||
|subtype=Bird | |subtype=Bird | ||
| | |HP=777 | ||
| | |atk=62 | ||
| | |def=71 | ||
| | |foc=69 | ||
|EXP=34 | |color=#5d6466 | ||
| | |blevel=59 | ||
| | |bHP=13598 | ||
The | |batk=325 | ||
|bdef=372 | |||
|bfoc=262 | |||
|heat=-10 | |||
|cold=20 | |||
|shock=-30 | |||
|wave=20 | |||
|EXP=25 | |||
|bEXP=34 | |||
|credits=105 | |||
|bcredits=1014 | |||
|drops={{ItemDrop|{{ItemDrop/entry|name=Rock Beak|chance=20%|rank=D|quantity=1}} | |||
{{ItemDrop/entry|name=Bergen Ice Cream|chance=8%|rank=B|quantity=1}} | |||
{{ItemDrop/entry|name=Diamond|chance=12%|rank=C}}}}}} | |||
{{EnemyNavBox|Bergen Trail}} | |||
The '''Pengpeng''' is an organic [[enemy]] in [[CrossWorlds]]. They can be encountered in [[Bergen Trail]]. | |||
{{Encyclopedia|title=Pengpeng | |||
|icon=Organic | |||
|contents=A penguin on a mountain. How it made its way up here shall be forever unknown to mankind. It will throw snowballs at its enemies and slide at them. When pushed into the water they will jump out and attack with a fast divebomb, so watch out for your surroundings. | |||
The Peng King Dakara can use various forms of beatbox to animate it to attack in formation with other members of its kind. | |||
|source=Monster Fibula report | |||
}} | |||
==Appearance== | ==Appearance== | ||
Line 18: | Line 40: | ||
==Combat== | ==Combat== | ||
During combat, a | During combat, a Pengpeng follows the player from a long enough distance to not be reached by their [[Melee]] attacks. It waddles slowly and starts running if the player gets too far away from it. It has a ranged attack where it makes a snowball and throws it at the player, dealing [[Cold]] damage and causing [[File:Chill icon.png|link=Chill]] [[Chill]]. This attack can be interrupted with any attack that pushes the Pengpeng, whether it is a charged [[Ball]], the final hit of a Melee combo or a [[Combat Art]]. Its other attack is running in place and quickly belly-sliding into the player. Falling into water deals no damage to this enemy whatsoever and causes it to slide towards the player as soon as it hits the ground. | ||
==Strategies== | ==Strategies== | ||
They are only a threat in large numbers. You can focus on dodging the sliding Pengpengs while throwing Balls, or you can try to clump them together and eliminate them swiftly with Melee. In the latter case, consider that the slide attack cannot be disrupted, so you should watch which Pengpeng is about to slide to dodge it. | |||
They are frequently found around [[White Frobbit|White Frobbits]] and [[Horny Goat|Horny Goats]]. In the first enemy's case, you should defeat whichever one of them bothers you the most. For the second case, focus on the Pengpengs until the Horny Goat makes itself vulnerable. | |||
==Locations== | ==Locations== | ||
;Bergen Trail | ;'''[[Bergen Trail]]''' | ||
:Old Plateau | :*Old Plateau (x8) | ||
:Off Road 3 x5 | :*Off Road 3 (x5) | ||
:Spike Heights x3 | :*Spike Heights (x3) | ||
:Bergen Waterfalls x5 | :*Bergen Waterfalls (x5) | ||
:*Icy Cauldron (x2) | |||
:*Pengpeng's Den<ref>During [[Peng King Dakara]] boss fight.</ref> | |||
;'''[[Maroon Valley]]''' | |||
:Only during the [[A New Home|DLC]]-exclusive quest '''{{QuestLink|Lost and On the Run}}''': | |||
:*Maroon Oasis (x9) | |||
<references /> | |||
==Gallery== | ==Gallery== | ||
<gallery mode= | <gallery mode=packed> | ||
File:Pengpeng-snowball.png|A | File:Pengpeng-snowball.png|A Pengpeng throwing a snowball. | ||
File:Pengpeng-slide.png|A | File:Pengpeng-slide.png|A Pengpeng sliding towards [[Lea]]. | ||
</gallery> | </gallery> | ||
== | ==Development Notes== | ||
The Pengpeng was introduced along with Bergen Trail in [[CrossCode Versions#v0.2.0|Early Access v0.2.0]], and has appeared in all subsequent versions of the game. | The Pengpeng was introduced along with Bergen Trail in [[CrossCode Versions#v0.2.0|Early Access v0.2.0]], and has appeared in all subsequent versions of the game. | ||
[[Category: | [[Category:Enemies]] |
Latest revision as of 02:38, 12 December 2022
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The Pengpeng is an organic enemy in CrossWorlds. They can be encountered in Bergen Trail.
Appearance
The Pengpeng is a large, upright-standing bird based on the penguin. It is colored mainly black, with a white stomach and blue patterns on its back. It has small, beady black eyes and an orange bill and feet.
Combat
During combat, a Pengpeng follows the player from a long enough distance to not be reached by their Melee attacks. It waddles slowly and starts running if the player gets too far away from it. It has a ranged attack where it makes a snowball and throws it at the player, dealing Cold damage and causing Chill. This attack can be interrupted with any attack that pushes the Pengpeng, whether it is a charged Ball, the final hit of a Melee combo or a Combat Art. Its other attack is running in place and quickly belly-sliding into the player. Falling into water deals no damage to this enemy whatsoever and causes it to slide towards the player as soon as it hits the ground.
Strategies
They are only a threat in large numbers. You can focus on dodging the sliding Pengpengs while throwing Balls, or you can try to clump them together and eliminate them swiftly with Melee. In the latter case, consider that the slide attack cannot be disrupted, so you should watch which Pengpeng is about to slide to dodge it.
They are frequently found around White Frobbits and Horny Goats. In the first enemy's case, you should defeat whichever one of them bothers you the most. For the second case, focus on the Pengpengs until the Horny Goat makes itself vulnerable.
Locations
- Bergen Trail
-
- Old Plateau (x8)
- Off Road 3 (x5)
- Spike Heights (x3)
- Bergen Waterfalls (x5)
- Icy Cauldron (x2)
- Pengpeng's Den<ref>During Peng King Dakara boss fight.</ref>
- Maroon Valley
- Only during the DLC-exclusive quest Lost and On the Run:
- Maroon Oasis (x9)
<references />
Gallery
-
A Pengpeng throwing a snowball.
-
A Pengpeng sliding towards Lea.
Development Notes
The Pengpeng was introduced along with Bergen Trail in Early Access v0.2.0, and has appeared in all subsequent versions of the game.