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The combat takes place in real-time, with enemies roaming the locations as opposed to random encounters. Lea has four primary options ([[Melee]], [[Balls]], [[Guarding]], and [[Dashing]]) as well as the ability to use items, and activate [[Combat Arts]] using [[Special Points]]. As the game continues, Lea will gain access to four [[Elements]] (Fire, Ice, Shock, and Wave). These each have their own Arts, all which are unlocked in the [[Circuit]] menu. Lea has four main stats: HP, Attack, Defense, and Focus. These can be enhanced primarily through obtaining equipment, as well as levelling up and Circuit upgrades. A wide variety of [[Bosses]] are found within Dungeons, as well as in the Overworld, typically as part of a [[Quests|Quest]]. | The combat takes place in real-time, with enemies roaming the locations as opposed to random encounters. Lea has four primary options ([[Melee]], [[Balls]], [[Guarding]], and [[Dashing]]) as well as the ability to use items, and activate [[Combat Arts]] using [[Special Points]]. As the game continues, Lea will gain access to four [[Elements]] (Fire, Ice, Shock, and Wave). These each have their own Arts, all which are unlocked in the [[Circuit]] menu. Lea has four main stats: HP, Attack, Defense, and Focus. These can be enhanced primarily through obtaining equipment, as well as levelling up and Circuit upgrades. A wide variety of [[Bosses]] are found within Dungeons, as well as in the Overworld, typically as part of a [[Quests|Quest]]. | ||
'' | ''CrossCode'' has an interconnected world, consisting of towns, dungeons, and areas connecting them together. Landmarks are spread throughout the world for quick transportation between locations outside of combat. Also scattered across the world are chests containing items and equipment, typically in high-up or otherwise hard-to-reach locations. Scouting out locations where you can ascend to higher levels is highly important, as is judging where you can make jumps, using Balls to see whether a location is too high for you to reach. | ||
Dungeons are the primary location where puzzles are found, although later areas incorporate puzzles into the overworld. Most dungeons focus on a particular element and how it interacts with various [[Puzzle Elements]]. Most puzzles are a test of both planning and execution, and almost all will require you to use every puzzle element provided in the solution. | Dungeons are the primary location where puzzles are found, although later areas incorporate puzzles into the overworld. Most dungeons focus on a particular element and how it interacts with various [[Puzzle Elements]]. Most puzzles are a test of both planning and execution, and almost all will require you to use every puzzle element provided in the solution. |
Revision as of 18:16, 26 March 2022
File:Disambig.svg | This article is about the game in general. For the main page of the wiki, see CrossCode Wiki. |
CrossCode | |
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(Cover art goes here) | |
Developer | Radical Fish Games |
Publisher | Deck 13 |
Platforms | Linux, macOS, Windows, PlayStation 4, Nintendo Switch, Xbox One |
Release | Linux, macOS, Windows September 20, 2018 PS4, Switch, Xbox One July 9, 2020 |
CrossCode is an action role-playing video game developed by Radical Fish Games.
An initial demo was released on various websites in 2012. In 2015, Radical Fish Games ran a successful Indiegogo crowdfunding campaign for the game's completion. CrossCode was fully released on September 20th, 2018 for Windows, macOS, and Linux computers. The console version of the game for the Xbox One, PlayStation 4, and Nintendo Switch consoles was released on July 9, 2020.
Purchase and availability
CrossCode is available for PC through a number of gaming platforms, which include Steam, GOG.com, and Discord, as well as on the PlayStation Store, Nintendo Store, and Microsoft Store for the respective consoles.
An in-browser demo is available on the official CrossCode website.
Gameplay
Crosscode is an Action RPG modelled after games such as Alundra, Secret of Mana, and 2D Legend of Zelda titles, as well as MMORPGs. The player controls Lea as she explores the fictional MMORPG CrossWorlds. Its core gameplay can primarily be broken down into combat, exploration, and puzzle-solving.
The combat takes place in real-time, with enemies roaming the locations as opposed to random encounters. Lea has four primary options (Melee, Balls, Guarding, and Dashing) as well as the ability to use items, and activate Combat Arts using Special Points. As the game continues, Lea will gain access to four Elements (Fire, Ice, Shock, and Wave). These each have their own Arts, all which are unlocked in the Circuit menu. Lea has four main stats: HP, Attack, Defense, and Focus. These can be enhanced primarily through obtaining equipment, as well as levelling up and Circuit upgrades. A wide variety of Bosses are found within Dungeons, as well as in the Overworld, typically as part of a Quest.
CrossCode has an interconnected world, consisting of towns, dungeons, and areas connecting them together. Landmarks are spread throughout the world for quick transportation between locations outside of combat. Also scattered across the world are chests containing items and equipment, typically in high-up or otherwise hard-to-reach locations. Scouting out locations where you can ascend to higher levels is highly important, as is judging where you can make jumps, using Balls to see whether a location is too high for you to reach.
Dungeons are the primary location where puzzles are found, although later areas incorporate puzzles into the overworld. Most dungeons focus on a particular element and how it interacts with various Puzzle Elements. Most puzzles are a test of both planning and execution, and almost all will require you to use every puzzle element provided in the solution.
Crosscode features an Assist Mode, where damage taken, enemy attack frequency, and the speed of puzzle elements can be changed to a value between 100% and 0% of its intended level, to allow the diffiuclty to be tweaked to the player's needs.
Development
References
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