Balls
Balls, also known as VRP (Virtual Ricochet Projectile), is a ranged weapon that is used in CrossCode. These balls can be rapidly fired or charged, causing them to ricochet off of walls and do more damage than normally. VRPs, especially charged ones, are often times required to solve puzzles. There are also certain monsters that need to be hit by VRPs to be broken. VRPs are affected by elements, just like melee.
VRP in Puzzles
VRPs are the main puzzle element of CrossCode. They are used to activate switches, solve ball puzzles, launch keys into locks, bounce bombs and knock back bubbles. There are also ball changers, which change the way a ball behaves; they can turn a ball into a certain element, change its direction or slow it down.
Combat Arts
Throw Combat Arts can be executed by charging while aiming.
Throw Arts | |||||
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Level | Neutral | Cold | Shock | Wave | Heat |
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Diving Spark Homing Wisp |
Fae Round Essence Drain |
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Chain Blitz Radiant Swarm |
Elven Orb Vital Pulse |
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Trivia
In the first versions of CrossCode the character used to stop walking while aiming a ball. For testing Lachsen removed that and found out that it was far smoother to play the game without stopping.
Gallery
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Lea using VRP to defeat Hedgehags
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Lea using VRP to solve puzzles