Combat Arts

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Combat Arts are special moves that players of CrossWorlds can use. There are four types of Combat Arts, aligned with the four basic combat skills: Melee Arts, Throw Arts, Dash Arts and Guard Arts. What you are doing while starting a combat art (standing, guarding, dashing, and aiming) determines the type of combat art performed. For example, if you use your combat art while guarding you will use a Guard Art, and if you use your combat art while dashing you will use a Dash Art. There are three levels of combat arts, and once unlocked the higher-level arts can be used by holding the Special key for longer, causing Lea to charge up. Higher level arts cost more to use, but are also more powerful.

Each element has its own set of combat arts, that can only be used while in that elemental mode. For every combination of type, level and element, there are between zero and two combat arts available. In the case where there are two, they can be exchanged using the Circuit tree Swap Branches feature. Lea has a total of 92 combat arts - 16 neutral and 19 for each element.

In CrossWorlds, each class has a unique pool of combat arts, making a total of 460 combat arts. In practice, however, only a few select combat arts from the non-Spheromancer pools will be seen in-game.

Using a combat art uses SP (Special Points), with higher-level combat arts costing more (1 for level 1, and 3 for level 2). SP can be regained by attacking enemies (during combat) or letting them auto-regenerate to one-fourth the maximum SP. Half if level two Combat Arts are unlocked, and learned.

Spheromancer Combat Arts

Element Level Dash Arts Guard Arts Melee Arts Throw Arts
Neutral 1 Azure Strike
First Cut
Guard Sphere
Proximity Blast
Sphere Saw
Spin Dance
Ball of Steel
Bullet Rain
2 Azure Surge

Final Showdown

Blade Sphere

Vortex Blast

Spiral Dance
Sphere Storm
Ball of Boomerang

Bullet Inferno

Heat 1 Ashen Mine
Crimson Strike
Ring Of Fire
Recoil Trumpet
Fire Whirl
Flame Jab
Burn!
2 Mine Valley
Crimson Stream
Burning Pulse

Kindling Fanfare

Calamity Trigger

Blazing Dragon

Flare Burn!
3 Unknown Unknown x2 Shizuka Special
Unknown
N/A
Cold 1 Indigo Strike Brisk Barrier
Frozen Stance
Ice Twirl
Frozen Star
Hail Flurry
Snow Flawke
2 Indigo Rush Icy Bastion
Freeze Frame
Ice Tornado
Blizzard Hawk
Hail Storm

Frigid Flawke

3 N/A Unknown x2 Unknown x2 Unknown
Shock 1 Amber Strike
Thunder Dart
Clock Block Tesla Twist
Plasma Spike
Diving Spark
Homing Wisp
2 Amber Breaker
Storm Walker
Glitch Time Tesla Waltz
Battery Assault
Chain Blitz
Radiant Swarm
3 Unknown x2 N/A Unknown Unknown x2
Wave 1 Verdant Strike
Warp Decoy
Guarding Gale
Pain Grip
Ki Thrust Fae Round
Essence Drain
2 Verdant Tide
Toxic Revenant
Circle of Valor

Poltergeist

Spirit Blast Elven Orb
Vital Pulse
3 Unknown Unknown x2 N/A Unknown x2